Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Awaktuaw Ewe's family’s ancestor was a trickster who deceived his enemies. |
0 |
0 |
Awaktuaw Ewe's Grandfather suffered from a degenerative genetic disease that Awaktuaw Ewe may have inherited. |
0 |
0 |
Awaktuaw Ewe's ancestral territory is 5. |
0 |
0 |
Awaktuaw Ewe is the second son. |
0 |
14 |
Befriended one of the other young Aslan undergoing the rite that day. Gain a Contact. |
0 |
14 |
Rite of passage completed with a 3. |
1 |
14 |
Became a Military (Flyer). |
1 |
16 |
Captured and ransomed back to the clan. |
2 |
16 |
Failed to qualify for Raider (Outlaw) and became a Yohai (outcast). |
2 |
16 |
Became a Drifter (Wanderer). |
2 |
20 |
Awaktuaw Ewe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Became a Rogue (Thief). |
3 |
22 |
Arrested |
4 |
22 |
Became a Prisoner (Fixer). |
4 |
23 |
Defeated a prison gang. Gain an Enemy. |
5 |
26 |
Switched to Prisoner (Thug) with previous rank. |
5 |
27 |
Accused of assaulting a prison guard. |
6 |
30 |
Continued as Prisoner (Thug). |
6 |
34 |
Disgraced. Word of Awaktuaw Ewe's criminal past reaches Awaktuaw Ewe's homeworld. |
7 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
36 |
Failed to escaped from prison. |