Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Bee Douglas far from home. |
2 |
21 |
Became a Scholar (Physician). |
2 |
25 |
Caught cheating in some fashion, advancing Bee Douglas's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
Bee Douglas's work is sabotaged by unknown parties. Bee Douglas start again from scratch. |
2 |
25 |
Gain an Enemy |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Nearly killed. Fully recovered. |
4 |
27 |
Switched to Entertainer (Journalist). |
4 |
28 |
Severely injured. Owe 6,250 for medical bills. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Bee Douglas have been following false teachings! |
6 |
31 |
Failed to qualify for Merchant Academy. |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Scout (Courier). |
6 |
32 |
Bee Douglas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bee Douglas fail to help. Gain an Enemy. |
6 |
32 |
Psychologically damaged by Bee Douglas's time in the scouts. |