Benjiman Sabilline  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 38 M 7 (0) 9 (1) 13 (2) 5 (-1) 7 (0) 4 (-1)79D574
Dishonest, Others can't be relied on, Artistic
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Gunner 0
Mechanic 0
Melee 0
Pilot 0
Profession (Hostile Environment) 0
Science (Space Sciences/Astronomy) 1
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/Linguistics) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Scholar Scientist 13
Drifter Barbarian 01
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 During a battle, defeat or victory depends on Benjiman Sabilline's actions. Benjiman Sabilline actions lead to an honorabe discharge.
2 19 Became a Scholar (Scientist).
2 21 Make a breakthrough in Benjiman Sabilline's field.
3 23 Attempted to change assignments.
3 23 Failed to qualify for Field Researcher (Scholar).
3 23 Continued as Scholar (Scientist).
3 25 Work leads to a considerable breakthrough.
3 27 Promoted to Scholar (Scientist) rank 1.
4 27 Continued as Scholar (Scientist).
4 28 Assigned to work on a secret project for a patron or organisation.
4 31 Forced to muster out.
5 31 Became a Drifter (Barbarian).
5 32 Amnesia.
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