Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong and Bill Clements is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Bill Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Bill Clements's fortune on a possibility lucrative deal and win. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Bill Clements's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |