Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Surveyor). |
1 |
16 |
Boss Chambers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Boss Chambers fail to help. Gain an Enemy. |
1 |
16 |
Boss Chambers have no idea what happened to Boss Chambers – they found Boss Chambers's ship drifting on the fringes of friendly space. |
2 |
16 |
Continued as Scout (Surveyor). |
2 |
20 |
Spend several years jumping from world to world in Boss Chambers's scout ship. |
2 |
20 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
20 |
Continued as Scout (Surveyor). |
3 |
24 |
Boss Chambers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Boss Chambers fail to help. Gain an Enemy. |
3 |
24 |
Psychologically damaged by Boss Chambers's time in the scouts. |
3 |
24 |
Promoted to Scout (Surveyor) rank 2. |
4 |
24 |
Continued as Scout (Surveyor). |
4 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Became a Entertainer (Artist). |
5 |
31 |
Gain a patron in the arts. Gain an Ally |
5 |
31 |
Promoted to Entertainer (Artist) rank 1. |
6 |
31 |
Voluntarily left Artist |
6 |
31 |
Became a Scholar (Physician). |
6 |
34 |
Win a prestigious prize for Boss Chambers's work. |