Crewman Boss Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 38 M 5 (-1) 6 (0) 6 (0) 10 (1) 11 (1) 4 (-1)566AB4
Evil, Values religion
 
Skills
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Investigate 1
Medic 0
Navigation 1
Profession (Colonist) 0
Science (Space Sciences/Planetology) 1
Science (Social Sciences/Sophontology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 33
Scholar Physician 31
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Mayme Howe Ally 4 0 0 0 Cafadan (F/30)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Make a breakthrough in Boss Dixon's field.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 23 Win a prestigious prize for Boss Dixon's work.
2 26 Promoted to Scholar (Field Researcher) rank 2.
3 26 Continued as Scholar (Field Researcher).
3 30 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 30 Promoted to Scholar (Field Researcher) rank 3.
4 30 Attempted to change assignments.
4 30 Switched to Scholar (Physician) with previous rank.
4 33 Boss Dixon's work is sabotaged by unknown parties. Boss Dixon may salvage what Boss Dixon can and give up.
5 33 Failed to qualify for Law Enforcement (Agent).
5 33 Submitted to the draft.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Given advanced training in a specialist field
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