Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
27 |
Commanding officer takes an interest in Bradley Campbell's career. |
2 |
29 |
Attempt at commissioned failed. |
2 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Failed to qualify for Line/Crew (Navy). |
3 |
29 |
Continued as Navy (Engineer/Gunner). |
3 |
31 |
Moved to a new world. |
4 |
33 |
Continued as Navy (Engineer/Gunner). |
4 |
35 |
Good fortune |
4 |
37 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |