Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Burl Snape's work ends up coming home with Burl Snape, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
A good deal ensures Burl Snape is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
A good deal ensures Burl Snape is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Risk Burl Snape's fortune on a possibility lucrative deal and win. |