Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Carleton Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Psionic abilities make Carleton Oliver uncomfortable to be around. One contact or ally becomes a rival. |
4 |
30 |
Continued as Psion (Adept). |
4 |
32 |
Gain a mentor. |
5 |
34 |
Continued as Psion (Adept). |
5 |
36 |
Gift causes a former ally to turn on Carleton Oliver and betray Carleton Oliver. One Ally or Contact becomes an Enemy. |