Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Carter Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carter Lite fail to help. Gain an Enemy. |
2 |
21 |
Psychologically damaged by Carter Lite's time in the scouts. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Courier) with previous rank. |
3 |
28 |
Carter Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carter Lite fail to help. Gain an Enemy. |
3 |
28 |
Carter Lite's ship is damaged, and Carter Lite have to hitch-hike Carter Lite's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Carter Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carter Lite fail to help. Gain an Enemy. |
4 |
32 |
Psychologically damaged by Carter Lite's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |