Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Casper McLelland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Make an unexpected connection outside Casper McLelland's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Casper McLelland's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
34 |
Hard times caused by a lack of interstellar trade costs Casper McLelland Casper McLelland's job. |
6 |
37 |
Promoted to Citizen (Corporate) rank 1. |