Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Chauncey McDermot's Contacts or Allies betrays Chauncey McDermot, ending Chauncey McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Chauncey McDermot have no idea what happened to Chauncey McDermot – they found Chauncey McDermot's ship drifting on the fringes of friendly space. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Chauncey McDermot's ship is damaged, and Chauncey McDermot have to hitch-hike Chauncey McDermot's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |