Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Clark Buchannan's Contacts or Allies betrays Clark Buchannan, ending Clark Buchannan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Continued as Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
26 |
Became a Army (Infantry) with the new title Private. |
5 |
27 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
27 |
Switched to Drifter (Scavenger). |
6 |
30 |
Clark Buchannan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
31 |
Clark Buchannan accepted an offer of inducements to betray Clark Buchannan's faith. Gain 80,000 in cash. |
8 |
34 |
Returned to Drifter (Wanderer). |
8 |
37 |
Contact with Government. |
8 |
38 |
Promoted to Drifter (Wanderer) rank 1. |