Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Clay Ornery's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Clay Ornery's trade routes and contacts, forcing Clay Ornery to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |