Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Cleve Jordan left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Cleve Jordan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Cleve Jordan do not know what happened to Cleve Jordan. There is a gap in Cleve Jordan's memory. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Cleve Jordan's Contacts or Allies betrays Cleve Jordan, ending Cleve Jordan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Switched to Merchant (Broker). |
5 |
29 |
Good fortune |
6 |
32 |
Continued as Merchant (Broker). |
6 |
35 |
Make an unexpected connection outside Cleve Jordan's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |