Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Clinton Brown foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
30 |
During a battle, defeat or victory depends on Clinton Brown's actions. The ship suffers severe damage and Clinton Brown is blamed for the disaster. Clinton Brown is court - martialled and discharged. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Clinton Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |