Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Cloyd Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Worker). |
2 |
21 |
Cloyd Hicks is rewarded for Cloyd Hicks's diligence or cunning. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
26 |
Cloyd Hicks learn something Cloyd Hicks should not have – a corporate secret, a political scandal – which Cloyd Hicks can profit from illegally. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |