Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Betrayed by a friend. One of Cornelius Howard's Contacts or Allies betrays Cornelius Howard, ending Cornelius Howard's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Cornelius Howard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
27 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
27 |
Became a Merchant (Free Trader). |
5 |
30 |
Make an unexpected connection outside Cornelius Howard's normal circles. Gain a Contact. |
5 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
31 |
Continued as Merchant (Free Trader). |
6 |
35 |
A series of bad deals and decisions force Cornelius Howard into bankruptcy. Cornelius Howard salvages what Cornelius Howard can. |