Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Daniel Mills far from home. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
An investigation takes on a dangerous turn. |
2 |
20 |
Nearly killed. Fully recovered. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
26 |
Daniel Mills commit a legendary crime. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Scout (Courier). |
5 |
33 |
When dealing with an alien race, Daniel Mills have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
34 |
Continued as Scout (Courier). |
6 |
38 |
Daniel Mills spend a great deal of time on the fringes of Charted Space. |
6 |
38 |
Gain a contact in an alien race. |