Dardi Kimaa  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 38 M 5 (-1) 8 (0) 10 (1) 5 (-1) 5 (-1) 12 (2)4 (-1)58A55C
Quiet
 
Skills
Athletics 0
Awareness 0
Drive 0
Gun Combat 0
Gunner 0
Mechanic 0
Persuade 0
Pilot 0
Seafarer 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Noble Diplomat Intern01
Drifter Scavenger 01
Psion Wild Talent 02
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 During a battle, defeat or victory depends on Dardi Kimaa's actions. Dardi Kimaa actions lead to an honorabe discharge.
2 19 Became a Noble (Diplomat) with the new title Intern.
2 23 An assassin attempts to end Dardi Kimaa's life.
2 23 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 23 Failed to qualify for Cavalry (Army).
3 23 Became a Drifter (Scavenger).
3 25 Encounter a Psionic institute.
3 25 Tested for psionic powers
4 27 Became a Psion (Wild Talent).
4 30 Pick up potentially useful information using Dardi Kimaa's psychic powers.
5 31 Continued as Psion (Wild Talent).
5 34 Refuse to misuse powers for personal gain.
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