Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A revolution, attack or other unusual event throws Dave Learmonth's life into chaos, forcing Dave Learmonth to leave the planet. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
When dealing with an alien race, Dave Learmonth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Dave Learmonth's scout ship. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Dave Learmonth's ship is damaged, and Dave Learmonth have to hitch-hike Dave Learmonth's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
34 |
Failed to qualify for Intelligence (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
38 |
Dave Learmonth is ordered to take part in a black ops mission that goes against Dave Learmonth's conscience. Gain the lone survivor as an Enemy. |