Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Davis Peaton's Contacts or Allies betrays Davis Peaton, ending Davis Peaton's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
25 |
Encounter a Psionic institute. |
2 |
25 |
Tested for psionic powers |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Became a Psion (Wild Talent). |
3 |
27 |
Gift causes a former ally to turn on Davis Peaton and betray Davis Peaton. One Ally or Contact becomes an Enemy. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Davis Peaton befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Merchant (Broker). |
6 |
33 |
A good deal ensures Davis Peaton is living the high life for a few years. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |