Scout Dock Beley  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 38 M 8 (0) 4 (-1) 8 (0) 11 (1) 11 (1) 9 (1)848BB9
Indulgent
 
Skills
Art (Presentation) 0
Drive 0
Electronics 0
Engineer 0
Gambler 1
Mechanic 0
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Science (Physical Sciences) 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 13
Scout Courier Scout12
 
Name Type Affinity Enmity Power Influence Species
Signe Harrington Contact 1 1 3 4 Tapazmal (F/16)
Signe Harrington has negatively life-changing event.
Arnold Wheeler Enemy 0 4 0 2 Tapazmal (M/33)
Maxwell Egerton Contact 2 1 4 1 Cafadan (M/18)
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Political upheaval strikes Dock Beley's homeworld, and Dock Beley is caught up in the revolution.
2 22 Continued as Citizen (Worker).
2 23 Dock Beley learn something Dock Beley should not have – a corporate secret, a political scandal – which Dock Beley can profit from illegally.
2 23 Gain a criminal contact.
3 26 Continued as Citizen (Worker).
3 27 Dock Beley's business expands, Dock Beley's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Voluntarily left Worker
4 30 Became a Scout (Courier).
4 32 Dock Beley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dock Beley fail to help. Gain an Enemy.
4 32 Dock Beley have no idea what happened to Dock Beley – they found Dock Beley's ship drifting on the fringes of friendly space.
5 34 Continued as Scout (Courier).
5 35 Dock Beley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
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