Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Dow Hunniford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
26 |
Dow Hunniford is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Failed to qualify for Intelligence (Agent). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
29 |
Good fortune |
5 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
32 |
Voluntarily left Surveyor |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
A notable academic consults with Dow Hunniford about a publication or documentary he is working on. Gain a Contact in academia. |