Field Agent Earle Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 38 M 11 (1) 7 (0) 1 (-2) 11 (1) 7 (0) 2 (-2)B71B72
Thick skinned, Successful, Irritating
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 0
Deception 3
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Investigate 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Dolphin Civilian Nomad 12
Citizen Worker 12
Agent Intelligence Field Agent33
 
Name Type Affinity Enmity Power Influence Species
Clyde Archer Enemy 1 5 2 2 Solomani, Imperium (F/28)
Clyde Archer gained influence with the character’s assistance.
 
Term Age History
1 12 Failed to qualify for Marine Support (Marine).
1 12 Became a Dolphin Civilian (Nomad).
1 13 Moved to a new world.
1 16 Promoted to Dolphin Civilian (Nomad) rank 1.
2 16 Voluntarily left Nomad
2 16 Became a Citizen (Worker).
2 19 Earle Fawns gain experience in a technical field as a computer operator or surveyor.
2 20 Promoted to Citizen (Worker) rank 1.
3 20 Continued as Citizen (Worker).
3 21 Hard times caused by a lack of interstellar trade costs Earle Fawns Earle Fawns's job.
4 21 Failed to qualify for Flight (Navy).
4 21 Returned to Dolphin Civilian (Nomad).
4 25 An accident leaves Earle Fawns caught on land without a travel suit. Earle Fawns suffer serious dehydration and require lengthy hospitalization.
5 25 Became a Agent (Intelligence).
5 28 Earle Fawns went above and beyond the call of duty.
5 29 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 29 Continued as Agent (Intelligence).
6 31 Go undercover to investigate an enemy.
6 31 Nearly killed. Owe 6,250 for medical bills.
6 33 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 33 Continued as Agent (Intelligence).
7 34 Advanced training in a specialist field.
7 37 Promoted to Agent (Intelligence) rank 3.
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