Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Early Hunt is ordered to take part in a black ops mission that goes against Early Hunt's conscience. Gain the lone survivor as an Enemy. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Early Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Enforcer (Rogue). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Vessel participates in a notable military engagement. |
5 |
33 |
Attempt at commissioned failed. |
6 |
33 |
Continued as Navy (Flight). |
6 |
34 |
Lost eye or limb. Fully recovered. |
7 |
34 |
Failed to qualify for Worker (Citizen). |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
35 |
Attacked by enemies that Early Hunt easily defeat. |
7 |
35 |
Gain Enemy if Early Hunt don't already have one. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |