Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Early Watkins hold out until relief arrives. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Early Watkins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Early Watkins's Contacts or Allies betrays Early Watkins, ending Early Watkins's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
30 |
Inherit a gift from a rich relative. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
32 |
Continued as Noble (Administrator). |
5 |
34 |
Early Watkins reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Early Watkins sponge off Early Watkins's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
36 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |