Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Egbert Larson do not know what happened to Egbert Larson. There is a gap in Egbert Larson's memory. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Egbert Larson's work ends up coming home with Egbert Larson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |