Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
A mission goes wrong; Elbert Phillips and several others are captured and mistreated by the enemy. Gain Elbert Phillips's jailer as an Enemy. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Elbert Phillips have been following false teachings! |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Elbert Phillips's Contacts or Allies betrays Elbert Phillips, ending Elbert Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
A notable academic consults with Elbert Phillips about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Voluntarily left Missionary/Humanitarian |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
36 |
Elbert Phillips foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |