Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Ellis Hernandez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
During a battle, defeat or victory depends on Ellis Hernandez's actions. Ellis Hernandez actions lead to an honorabe discharge. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
25 |
Attacked by enemies that Ellis Hernandez easily defeat. |
3 |
25 |
Gain Enemy if Ellis Hernandez don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Ellis Hernandez do not know what happened to Ellis Hernandez. There is a gap in Ellis Hernandez's memory. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Ellis Hernandez do not know what happened to Ellis Hernandez. There is a gap in Ellis Hernandez's memory. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |