Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Expand the field of Profession (Team Ball Sports), but gain a Rival in Enoch Allen's former tutor. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Performer (Entertainer). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Risk Enoch Allen's fortune on a possibility lucrative deal and win. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
Enoch Allen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
32 |
Became a Scout (Surveyor). |
4 |
35 |
Perform an exemplary service for the scouts. |