Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Severely injured. Owe 20,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Make an unexpected connection outside Ereb Bapa-sa-'s normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
A series of bad deals and decisions force Ereb Bapa-sa- into bankruptcy. Ereb Bapa-sa- salvages what Ereb Bapa-sa- can. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Surveyor). |
6 |
36 |
Ereb Bapa-sa-'s ship is damaged, and Ereb Bapa-sa- have to hitch-hike Ereb Bapa-sa-'s way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |