Ernie Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 38 M 9 (1) 6 (0) 4 (-1) 2 (-2) 8 (0) 9 (1)964289
Unreasonable, Bossy
 
Skills
Drive 0
Electronics (Comms) 1
Engineer 0
Gambler 1
Mechanic 0
Medic 0
Profession (Freeloader) 0
Science (Space Sciences) 0
Seafarer (Submarine) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 12
Scout Courier 03
 
Name Type Affinity Enmity Power Influence Species
Felicia Conray Enemy 0 3 1 1 Zaris (F/15)
Murphy Hansen Rival 1 1 2 1 Happrhani (M/54)
Relationship redefined. Contact becomes an rival.
Sonia Ruth Contact 1 0 1 2 Lancian (F/11)
Elwin Walters Contact 2 1 2 1 Thaggeshi (M/65)
Cynthia Welter Contact 1 1 0 0 Irhadre (F/33)
Valentine Coleman Enemy 0 2 0 1 Hanen (M/24)
Bartholomew Jephcots Ally 2 0 1 3 Zaris (M/78)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Ernie Ahern gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3 26 Failed to qualify for Thief (Rogue).
3 26 Submitted to the draft.
3 26 Became a Scout (Courier).
3 27 Ernie Ahern's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernie Ahern fail to help. Gain an Enemy.
3 27 Ernie Ahern's ship is damaged, and Ernie Ahern have to hitch-hike Ernie Ahern's way back across the stars to the nearest scout base.
3 27 Gain 4 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Courier).
4 33 When dealing with an alien race, Ernie Ahern have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 34 Continued as Scout (Courier).
5 37 Psychologically damaged by Ernie Ahern's time in the scouts.
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