Initiate Ethel Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 38 M 5 (-1) 7 (0) 11 (1) 3 (-1) 9 (1) 7 (0)57B397
Unresponsive, Perverted, Insane
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Persuade 0
Profession (Sports/Golf) 1
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Believer Mainstream Believer Initiate12
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Advanced training in a specialist field.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 A revolution, attack or other unusual event throws Ethel Fitzsimons's life into chaos, forcing Ethel Fitzsimons to leave the planet.
4 28 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 32 Ethel Fitzsimons is sent to a new community or parish to preach The Word among the poor.
4 32 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 32 Continued as Believer (Mainstream Believer).
5 34 Moved to a new world.
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