Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Everette Hunter and several others are captured and mistreated by the enemy. Gain Everette Hunter's jailer as an Enemy. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Surrounded and outnumbered by the enemy, Everette Hunter hold out until relief arrives. |
2 |
24 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Continued as Army (Infantry). |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Everette Hunter blame Everette Hunter's commander. Gain commander as Enemy. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
During a battle, defeat or victory depends on Everette Hunter's actions. The ship suffers severe damage and Everette Hunter is blamed for the disaster. Everette Hunter is court - martialled and discharged. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |