Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find an Alien Artifact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Fletcher Lambert's Contacts or Allies betrays Fletcher Lambert, ending Fletcher Lambert's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Fletcher Lambert botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Psychologically damaged by Fletcher Lambert's time in the scouts. |