Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Nearly killed. Fully recovered. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Voluntarily left Colonist |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Severely injured. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Physician (Scholar). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Frederick Toll's Contacts or Allies betrays Frederick Toll, ending Frederick Toll's career. That Contact or Ally becomes a Rival or Enemy. |