Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong; Furman Howell and several others are captured and mistreated by the enemy. Gain Furman Howell's jailer as an Enemy. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Imperial trade restrictions force Furman Howell out of business. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Furman Howell easily defeat. |
5 |
33 |
Gain Enemy if Furman Howell don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |