Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Gary Read foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
When dealing with an alien race, Gary Read botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Gary Read inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Gary Read's ship is damaged, and Gary Read have to hitch-hike Gary Read's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
32 |
Gary Read survey an alien world. |