Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Geo McDadden's work ends up coming home with Geo McDadden, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Geo McDadden easily defeat. |
3 |
27 |
Gain Enemy if Geo McDadden don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Geo McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Gained a contact. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 3. |