Clerk George Habborlain  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 38 M 2 (-2) 4 (-1) 8 (0) 10 (1) 6 (0) 12 (2)248A6C
Fleeting, Youthful
 
Skills
Admin 1
Athletics (Dexterity) 1
Broker 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Gun Combat 0
Gunner 0
Language 0
Mechanic 2
Persuade 1
Pilot 0
Profession (Sports/Motorsports) 1
Profession (Colonist/Ranching) 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Merchant Marine 3rd Officer33
Noble Administrator Clerk11
 
Name Type Affinity Enmity Power Influence Species
Diimruud Akir Ally 2 0 0 2 Vilani, Imperium (F/50)
Diimruud Akir gains in influence.
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 During a battle, defeat or victory depends on George Habborlain's actions. George Habborlain actions lead to an honorabe discharge.
2 19 Became a Merchant (Merchant Marine).
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 27 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 27 Continued as Merchant (Merchant Marine).
4 30 George Habborlain's business or ship thrives.
4 31 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 31 Voluntarily left Merchant Marine
5 31 Became a Noble (Administrator) with the new title Assistant.
5 34 A new romantic starts. Gain an Ally.
5 35 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
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