Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Grace Mathew's Contacts or Allies betrays Grace Mathew, ending Grace Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
30 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
34 |
Trapped behind enemy lines. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
35 |
A mission goes wrong; Grace Mathew and several others are captured and mistreated by the enemy. Gain Grace Mathew's jailer as an Enemy. |