Rookie Grace Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 38 M 1 (-2) 8 (0) 5 (-1) 5 (-1) 7 (0) 9 (1)185579
Fearless, Inventive, Always has a nervous twitch
 
Skills
Diplomat 1
Drive 0
Electronics (Sensors) 1
Investigate 1
Medic 1
Science (Social Sciences/Sophontology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Physician 24
Agent Law Enforcement Rookie01
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 Entangled in a bureaucratic or legal morass that distracts Grace Neal from Grace Neal's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 25 Win a prestigious prize for Grace Neal's work.
3 26 Continued as Scholar (Physician).
3 27 Make a breakthrough in Grace Neal's field.
3 30 Promoted to Scholar (Physician) rank 2.
4 30 Continued as Scholar (Physician).
4 32 Win a prestigious prize for Grace Neal's work.
5 34 Voluntarily left Physician
5 34 Failed to qualify for Artist (Entertainer).
5 34 Submitted to the draft.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Grace Neal's work ends up coming home with Grace Neal, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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