Granville Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 38 M 6 (0) 7 (0) 4 (-1) 7 (0) 9 (1) 11 (1)67479B
Pampered, Snob
 
Skills
Animals 0
Broker 1
Carouse 0
Drive (Wheel) 1
Electronics 0
Persuade 0
Profession (Spacer) 0
Science (Robotic Sciences) 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Scavenger 01
Merchant Merchant Marine Crewman03
Scout Explorer 01
Drifter Barbarian 01
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Imperial trade restrictions force Granville Askew out of business.
2 19 Failed to qualify for Merchant Academy.
2 19 Became a Drifter (Scavenger).
2 20 Granville Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 20 Switched to Merchant (Merchant Marine) with the new title Crewman.
3 22 Given advanced training in a specialist field
4 24 Continued as Merchant (Merchant Marine).
4 27 Smuggle illegal items onto a planet.
5 28 Continued as Merchant (Merchant Marine).
5 32 Embroiled in legal trouble.
6 32 Voluntarily left Merchant Marine
6 32 Became a Scout (Explorer).
6 33 Injured. Fully recovered. Owe 5,000 for medical bills.
7 33 Failed to qualify for Merchant Marine (Merchant).
7 33 Switched to Drifter (Barbarian).
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