Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Nearly killed. Owe 12,500 for medical bills. |
1 |
22 |
Gain Enemy if Gregory McKee don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Gregory McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
28 |
Gain Enemy if Gregory McKee don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |