Gus Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 38 M 11 (1) 10 (1) 12 (2) 7 (0) 6 (0) 8 (0)BAC768
Gapped teeth, Jumpy
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Drive 0
Flyer 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Recon 1
Science (Social Sciences/Economics) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 25
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Salome Lambert Rival 1 1 0 0 Pirian (F/44)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Gus Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Ground Assault (Marine).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Bankrupted by a rival. Gain the other trader as a Rival.
4 25 Failed to qualify for Flight (Navy).
4 25 Returned to Drifter (Wanderer).
4 27 Attacked by enemies and injured.
4 27 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 27 Gain Enemy if Gus Oneil don't already have one.
5 29 Continued as Drifter (Wanderer).
5 30 Spend time with an alien race. Gain a contact.
5 33 Promoted to Drifter (Wanderer) rank 2.
6 33 Continued as Drifter (Wanderer).
6 37 Gus Oneil do not know what happened to Gus Oneil. There is a gap in Gus Oneil's memory.
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