Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Gain Enemy if Guss Mulvahil don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |