Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Hal Jenkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
24 |
Injured. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Voluntarily left Intelligence |
4 |
28 |
Became a Merchant (Broker). |
4 |
29 |
A good deal ensures Hal Jenkins is living the high life for a few years. |
5 |
32 |
Voluntarily left Broker |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |