Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Hallie Lynch's trade routes and contacts, forcing Hallie Lynch to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Shaper Priest (Ecclesiastic) with the new title Novice. |
2 |
21 |
Opponents of Hallie Lynch's belief system ambush Hallie Lynch. |
2 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Failed to qualify for Broker (Merchant). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Hallie Lynch do not know what happened to Hallie Lynch. There is a gap in Hallie Lynch's memory. |
5 |
28 |
Switched to Merchant (Broker). |
5 |
29 |
Make an unexpected connection outside Hallie Lynch's normal circles. Gain a Contact. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
34 |
Nearly killed. Owe 22,500 for medical bills. |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
36 |
Suffer from a life-threatening illness. |