Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Make a breakthrough in Hamp Marshall's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Assigned to work on a secret project for a patron or organisation. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Hamp Marshall's Contacts or Allies betrays Hamp Marshall, ending Hamp Marshall's career. That Contact or Ally becomes a Rival or Enemy. |